- Although the Wii U generation had great potential, it was short-lived due to poor sales. One thing that was not expanded upon was the possibility to play two GamePads simultaneously – which allowed players to interact for dual-screen action.
Although Nintendo admitted that this was possible, many people were still left wondering what happened to it. Reggie Fils Aime, ex-president of Nintendo of America, spoke out about this in a recent interview on YouTube channel MinnMax. Yes, multiple GamePads can communicate with Wii Us, but other factors such as the Wii U’s installed base, lifespan and no unique game or idea played a part. This is the entire exchange:
MinMax Everyone was curious when you first unveiled the Wii U. Could we use multiple Wii U GamePads. It was eventually interesting because everyone was asking you “yes, yes, absolutely, you can, here you go “…” and it was never again asked and never implemented.
Reggie The interesting thing about the Wii U is that there was a detailed development plan for all of the cool interactions the system could do. In this case, technically multiple GamePads could communicate to one Wii YOU. Although the answer was yes, it wasn’t enough to justify this type of implementation. The company also didn’t make a game that required another GamePad in order to enjoy a great experience. Development stopped and the Wii U’s life span was so short, that it never happened. These initiatives will not come to fruition, at least according to Nintendo.
This is it. It all comes down to low install base, longevity, and the need for a game to properly utilize the feature in order to be supported. Reggie’s new book provides more details about Nintendo’s Wii U generation.
Would you like to see this feature implemented? Did you support Nintendo during the Wii U’s generation? Please leave a comment below.